Nvidia’s new GPU driver

Nvidia’s new GPU driver promises big performance gains

Nvidia’s latest 436.02 GPU driver packs some new features, including an ultra-low latency mode, and comes with a claim of up to 23 percent faster performance.

Nvidia is dubbing this latest release as a “special Gamescom Game Ready” driver. Part of that is tied to the performance claim. Specifically, Nvidia’s driver team tuned the 436.02 release for Apex Legends, Battlefield V, Forza Horizon 4, Strange Brigade, and World War Z.

The biggest performance gains are found in Apex Legends, according to Nvidia’s own internal testing and benchmarking. Bear in mind that we have not tested this driver release ourselves. That said, here’s a performance chart from Nvidia’s labs:

(Image credit: Nvidia)

“The Nvidia Control Panel has—for over 10 years—enabled GeForce gamers to adjust the ‘Maximum Pre-Rendered Frames’, the number of frames buffered in the render queue. By reducing the number of frames in the render queue, new frames are sent to your GPU sooner, reducing latency and improving responsiveness,” Nvidia explains.

“With the release of our Gamescom Game Ready driver, we’re introducing a new ultra-low latency mode that enables ‘just in time’ frame scheduling, submitting frames to be rendered just before the GPU needs them. This further reduces latency by up to 33%,” Nvidia continues.

(Image credit: Nvidia)

This looks to be in response to AMD’s Radeon Anti-Lag feature. According to Nvidia, this new mode works best when a game is GPU bound, with framerates between 60-100fps. With this driver release, the beta feature works with all GPUs in DX9 and DX11 games. In DX12 and Vulkan titles, the game decides when to queue the frame.

The other beta feature is GPU Integer Scaling.

“Our community requested an image scaling mode called Integer Scaling, which preserves detail on pixel-art games when the resolution is increased. Well, we’ve heard the call, and thanks to a hardware-accelerated programmable scaling filter available in Turing, GPU Integer Scaling is finally possible!,” Nvidia says.

Full Details at Here at PC Gamer

Credit to Nvida and PC Gamer.


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